CARA MENJINAKKAN/MENANGKAP PET
1. Menangkap atau menjinakkan sendiri monster/pet di hutan.Syarat menangkap :
- Mempelajari skill Taming (Library Sofya City)
- Membawa/membuat Pet Cage (Alchemy Skill)
Langkah menangkap :
- Pilih monster yang akan dijinakkan
- Serang monster untuk dilemahkan bukan dibunuh/kill
- Semakin rendah HP monster semakin mudah dijinakkan
- Setelah 5-10% HP monster stop menyerang dan gunakan skill Taming
- Tunggu proses hingga berhasil, jika gagal ulangi :)
2. Memberi makan monster liar di lahan/rumahmu.
Kelebihan dari menjinakkan monster liar ini yang dipastikan datang berkunjung kerumahmu/land yaitu akan memiliki batasan/limit level pet yg menyesuaikan level karaktermu.
Daftar monster liar dan jenis elemennya yang datang kerumahmu/land secara acak :
- Colon (Earth)
- Coryn (Light)
- Frosch (Water)
- Goblin (Fire)
- Hound (Neutral)
- Kijimu (Light)
- Pico (Wind)
- Raffy (Neutral)
- Shell Mask (Earth)
- Torpo (Neutral)
- Vanillya Potum (Neutral)
- Wooly (Neutral)
Cara menjinakkan monster membutuhkan waktu kurang lebih 20 jam dengan cara memberi makan secara rutin sampai monster memiliki afinitas sebesar 35% :
- Makan ke-1 : 0% --> 10%
- Makan ke-2 : 10% --> 20% (menunggu 8 jam)
- Makan ke-3 : 20% --> 30% (menunggu 8 jam)
- Makan ke-4 : 30% --> 35% (menunggu 4 jam)
Monster liar yang tidak diberi makan akan datang silih berganti selang waktu 1 jam..!!
3. Membeli atau meminta bantuan dari player lain.
3. Membeli atau meminta bantuan dari player lain.
Cara ini adalah dengan membeli pet yang dijual oleh player lain atau consighment board. Bisa juga dengan menyewa jasa tangkap pet bagi kamu yang tidak memiliki karakter penjinak pet.
SIFAT PET / NATURE
STAMINA & TRAINING PET
STAMINA PET :
TRAINING PET :
Peringatan..!! Sebelum melakukan training stat pet.. pastikan untuk melakukan training praktis skill / memilih skill pet terlebih dahulu.. ^^
Training Skill
Training Skill |
Success Rate
|
Choice Skill
|
Skill Practive Lv. 1 |
100.00%
|
First Skill, Yes
|
Skill Practive Lv. 2 |
50.00%
|
Second Skill, Random
|
Skill Practive Lv. 3 |
25.00%
|
Third Skill, Random
|
Training
|
Success Rate
|
Success
|
Failed
|
Stat Training Easy |
80.00%
|
2
|
1
|
Stat Training Hard |
60.00%
|
3
|
0
|
Stat Training Profesional |
70.00%
|
15
|
10
|
SKILL PET
Keterangan :
1. Ragging Blow [800 MP]
A physical attack basen on ATK. Deal massive physical damage to a target.
2. HP Gain [Passive]
Increase the pet's MaxHP.
3.Absorb MP [Passive]
Increase the pet's Attack MP Recovery.
4. Hide [Passive]
Hide behind the master to reduce damage. The master takes the reduced damage.
5. Magic Lance [800 MP]
A magic attack based on MATK. Deal massive magic damage to a target.
6. Critical Up [200 MP]
Increase Critical Damage of all party members near the pet for a certain period of time.
7. Heavy Blow [400 MP]
A physical attack based on ATK. Deal great physical damage to a target.
8. Stealth Attack [100 MP]
An attack that doesn't generate Aggro. If the pet's ATK is higher, deal physical damage. If the pet's MATK is higher, deal magic damage.
9. Magic Shot [400 MP]
A magic attack based on MATK. Deal great magic damage to a target.
10. Blast Flare [600 MP]
A magic attack based on MATK. Deal damage to a target and enemies around it. The range gets wider as the skill levels up.
11. Circle of Heal [600 MP]
Restore all party members HP. Heal amount depends on the pet's MATK.
12. Encourage [100 MP]
Increase ATK and CPSD of all party members near the pet for a certain period of time.
13. First-Aid [100 MP]
Give first aid when the master is beaten. Reduce the waiting time to revive.
14. Clear Mind [100 MP]
Increase MATK and CPSD of all party members near the pet for a certain period of time.
15. Restore [400 MP]
Restore a player with the lowest HP. Heal amount depends on the pet's MATK.
16. Sweep Attack [400 MP]
A physical attack based on ATK. Chance to [Tumble] the target.
17. Clean Hit [200 MP]
A physical attack based on ATK. Chance to [Flinch] the target.
18. Rage Attack [100 MP]
An attack that generates high Aggro. If the pet's ATK is higher, deal physical damage. If the pet's MATK is higher, deal magic damage.
19. Blinding Shadow [200 MP]
A magic attack based on MATK. Chance to inflict [Blind] on the target.
20. Resistance Up [200 MP]
Increase Physical and Magic Resistance of all party members near the pet for a certain period of time.
21. Stun Attack [600 MP]
A physical based on ATK. Chance to inflict [Stun] on the target.
22. Cover [Passive]
Reduce the master's damage taken. The pet takes the reduced damage.
23. Absorb HP [Passive]
Absorb a part of the pet's damage dealt as HP.
24. MP Gain [Passive]
Increase the pet's MaxMP
25. Shield Break [600 MP]
A magic attack based on MATK. Chance to inflict [Armor Break] on target.
PENULISAN ARTIKEL MASIH DALAM PROSES..!!! @_@